Air Activities Staged Activity Badge

The Air Activities Staged Activity Badge can be achieved from Stage One through to Stage Six.

To earn the badge, you must complete all the tasks and requirements within a stage and the previous stages. For example, to earn Stage Two, you must complete all elements of both Stage One and Stage Two.

Air Activities Stage One

  1. Make an aircraft out of paper and see how well it flies such as a thown paper dart or a helicopter dropped from a height
  2. Find out about one kind of aircraft and tell other Explorer Scouts about it: this could be a commercial aircraft or a military aircraft
  3. Talk to somebody who has flown an aircraft, helicopter, or a hot air balloon and understand what the experience was like
  4. Tell other Explorer Scouts about an aircraft, real or imagined, that you would like to fly and why

Air Activities Stage Two

  1. Know the dangers involved in visiting an airfield
  2. Visit an airfield, air display, or air museum

In addition to the two parts above, you should select three from the list below to complete:

  • Make and fly a model aeroplane, three different types or paper glider, a hot air balloon, or a kite
  • Identify six airline companies and their markings
  • Name and identify the main parts of an aeroplane
  • Name and identify different types of aircraft including powered aeroplanes, airships, gliders, and more
  • Fly in an aircraft and tell other Explorer Scouts about the experience
  • Explain how weather conditions can affect air activities
  • Collect and identify six pictures of different aircraft and share them with others

Air Activities Stage Three

  1. Learn the rules for accessing an airfield and draw a diagram or make a model of an airfield showing important parts
  2. Understand the terms nose, fuselage, tail, wings, port, starboard, and tailfin
  3. Construct and fly a chuck glider for at least five seconds or build and fly a miniature hot air balloon or kite
  4. Take part in a visit to a place of aviation interest
  5. Communicate with someone or spell your name using the phonetic alphabet and explain why it is used in aviation
  6. Show how you would get an air activity weather forecast
  7. Using 1:50,000 or 1:25,000 OS maps, show you understand the meaning of scale and map symbols and why a pilot may use a map differently to a hiker or car driver

In addition to the list above, you should select one of the two options below to complete:

  1. Collect photographs or pictures of six air craft that interests you, name them, and identify their operational purpose
  2. Take about an airline that interests you or have travelled with showing pictures of their uniform and logos

Air Activities Stage Four

  1. Trim a paper aeroplane or model to perform a straight glide, a stall, and a turn
  2. Name the primary control surface of an aeroplane and how they work
  3. Identity six aircraft; at least two civil, one military, and two light; in service today from pictures
  4. Explain how wind speed and direction are measured and the effects of weather on air activities
  5. Explain the difference between a Mayday and a Pan-Pan radio call giving examples of the use case for each
  6. Learn the common types or chart and signs used on them
  7. Show how to perform a take-off and a landing using a flight simulator game using a joystick
  8. Draw a diagram of a runway and circuit patterns

In addition to the above, you should complete one of the two following activities:

  • Take part in a flight experience as a passenger
  • Help to organise a visit to an airfield or place of aviation history for your Explorer Scout Unit or another Scouting section

Air Activities Stage Five

  1. Explain the relationship between lift, drag, thrust, and weight
  2. Talk about the duties of either an aircraft marshal or a crew leader for a glider launch
  3. Either explain the principles of a piston engine or the difference between a jet engine and a piston engine including their main parts
  4. Explain how wind direction and strength is important in take-off and landing and how a wing gives lift and why it stalls
  5. Build a scale model from a plastic kit, plans, or photographs
  6. Take part in an air experience flight and point out landmarks that you fly over on an aviation chart
  7. Explain how temperature and atmospheric pressure are measured in weather forecasting
  8. Explain basic cloud types, how they are formed, and how they are relevant to air activities

In addition to the above, you should perform the following flight calculation: imagine you’re planning a cross-country flight of at least 60 nautical miles, at an airspeed of 90 knots. What would the time of flight be, from an overhead starting point to another overhead destination? Your assessor will give you a head or tail wind to factor in when you’re working this out.

Air Activities Stage Six

  1. Build and fly one of either a rubber band powered model, a glider, a model airship, a hovercraft, or a round-the-pole model (RTP)
  2. Talk about emergency procedures for one type of aircraft and what should be done to handle it (for example, engine failure or cable break)
  3. Find out the reasons for civilian airport security, the main threats, and how to counter them
  4. Explain how aircraft pressure instruments, altimeters, and airspeed indicators work
  5. Explain how an aircraft compass and direction indicator work as well as potential errors with them
  6. Identity the weather conditions linked with the movement of air masses over the UK such as tropical, maritime, and continenal
  7. Interpret the MET Office reports and forecasts for pilots including METAR and TAF
  8. Identity signal used on signals squares, runway and airfield markings, and light and pyrotechnic signals
  9. Find out why Morse Code is still transmitted by navigation beacons and be able to recognise six, three-letter sequences
  10. Explain what trim is and the importance of it for weight and balance
  11. Explain why flaps, slots, and slats are, where they can be found and how they work
  12. Take an active part in at least three flying experiences showing how you have developed your skills